PDF Adventures · 1 GM + 1 Player (or more)

One-shot mysteries for two players or a full table.

Structured mystery adventures with pre-built characters, clear clue trails, and satisfying endings. Each one runs in 2-4 hours. No prep required. Everything a GM needs is inside the PDF.

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How These Work

Pick it up and run it tonight.

The GM reads the case overview, two pages. The players pick their characters. The sheets are included. You follow the investigation to wherever it leads.

  • 1
    A clear structure Three locations. Three clue trails. Multiple paths to the same truth.
  • 2
    Fail-forward design Failed rolls give partial information, not dead ends.
  • 3
    Multiple endings Based on what players find and how they handle it.
  • 4
    Quick Reference Cards Everything at a glance. No page-flipping mid-scene.
  • 5
    Duet Play Guide included Every adventure runs perfectly with 1 GM + 1 player.
Mystery · Level 0 · 2-4h The Missing
Shipment

The Missing Shipment

A mystery for levels 0 · 2-4 hours · $6.99

$6.99 Investigation Village

A supply cart left the city. It never arrived in Saltmoss. Six ordinary villagers have 48 hours to find out what happened before someone with more resources and fewer morals gets there first.

Pre-built Characters (6)

Bron the blacksmith. Milla the herbalist. Cask the innkeeper. Pella the magistrate's clerk. Thessa the farmer. Old Rosk, who has seen everything and says nothing until it matters.

  • 52 pages
  • 6 pre-built characters with personalities and backstories
  • 3-act structure with map reference
  • Villain stat block and confrontation scene
  • Duet Play Guide included. Scales to 2-6 players
Coming Soon
Mystery · Level 0 · 2-4h The
Lighthouse
Keeper

The Lighthouse Keeper

A mystery for levels 0 · 2-4 hours · $6.99

$6.99 Coastal Thriller Layered Reveals

Three sailors from the trading ship Constance are dead. The lighthouse keeper says the light never went out. Someone is lying, and the coastal village of Cliffmoor is going to protect its own before it protects the truth.

Pre-built Characters (6)

Wren the dockhand. Talise the healer. Orin the retired sailor. Sable the merchant's agent. Fen the fisherman. Maren the innkeeper, who reads the stars reflected in the water instead of looking up.

  • 61 pages
  • 6 pre-built characters with distinct investigation skills
  • Coastal thriller with layered reveals
  • Sea elf cultural detail threaded through setting
  • Duet Play Guide included. Scales to 2-6 players
Coming Soon
Comedy Mystery · Level 0 The Festival
Theft

The Festival Theft

A comedy mystery for levels 0 · 2-4 hours · $6.99

$6.99 Comedy Heist

Henrietta is a chicken. She is also the centerpiece of the Brindlemarsh Harvest Festival and she has been stolen. Six ordinary people must find her before sundown, before the mayor hears about this, and before Orvos the farmer convinces everyone it was a conspiracy.

Pre-built Characters (6)

Sneezl the goblin street sweeper. Brolik the half-orc baker. Dadym the halfling tax collector. Askios the gnome clockmaker. Volos the tiefling herbalist. Beorf the goliath candlemaker, who takes every crime extremely personally.

  • 56 pages
  • 6 pre-built characters who are absolutely not trained investigators
  • Three red herrings including one paranoid farmer with a conspiracy board
  • Climax: a player-designed sting operation
  • BYONPC framework: bring characters from other adventures
  • Duet Play Guide included. Scales to 2-6 players
Coming Soon
Murder Mystery · Level 0 The Aldgate
Affair

The Aldgate Affair

A murder mystery for levels 0 · 2-4 hours · $6.99

$6.99 Murder Cozy

Lord Casimir Aldgate is dead. His estate is sealed. Six guests who were there for dinner the night before are asked to stay and answer questions, and each of them has something to hide.

Pre-built Characters (6)

Dorf the traveling merchant. Manny the manor cook. Oreli the lord's niece. Braska the groundskeeper. Sslava the scholar. Mirella the visiting musician.

  • 45 pages
  • 6 pre-built NPCs with distinct clue-finding skills
  • Complete cozy murder mystery structure
  • NPC Creation Toolkit included. Build your own suspects
  • Duet Play Guide included
Coming Soon

All Four Mystery Adventures

Four standalone adventures, each with six pre-built characters, duet play guides, and quick reference cards. Run them in any order.

Bundle pricing available at launch Coming Soon

FAQ

Mystery questions

Do players need to know D&D to play these?

No. The characters are fully built. The rules are explained in the adventure. You need dice (or a dice roller app) and this PDF.

What dice do I need?

A d20, a d6, and a d4. Or any dice roller app on your phone.

Can one person run these alone?

They're designed for one GM and one or more players. They don't work as true solo, but see the Solo Adventures page for browser-based solo play.

Can I use my regular D&D characters?

Yes. The BYONPC framework (Bring Your Own NPC) is included. Your existing characters can step in as replacements.

Are these appropriate for beginners?

These are designed to be the first tabletop RPG many players ever try. The GM side is more demanding, but even the GM guide is written for first-timers.