Free · Browser-Based · No Group Needed

Your group cancelled. Play anyway.

Open your browser. Pick a character. You're playing D&D in two minutes. No DM, no download, no app. Twelve adventures, all free.

40+hours of free D&D
12adventures
0downloads needed
2 minto first dice roll
01 / Free

Play Solo

Twelve adventures in the World of Alandra. Browser-based, no download required. Build a character, roll dice, save between sessions, and carry your character forward, or jump in at any adventure with a pre-made character. Bringing a low-level character to a high-level adventure will be harder. That's the point.

Browse the adventures
02 / Pair

Play as a Pair

Mystery adventures built for one GM and one player. Structured cases with pre-built characters, clear clue trails, and satisfying endings. Two-hour sessions. Any night of the week.

Browse the mysteries
03 / PDF

D&D PDFs

Duet adventures, pre-built character bundles, and VTT accessories. Instant download on Etsy. Everything a DM needs is inside the PDF.

Browse PDFs

World of Alandra  ·  12 Adventures  ·  All Free

Twelve adventures. One character. Your choices.

Build a character and carry them through all twelve adventures, or jump in anywhere with a pre-made. Your browser saves your progress. Your choices change what happens next. Bring a low-level character to a high-level adventure if you want. It will be harder.

All 12 adventures →
Adventure 1  ·  Lv 1-2
The Harbor's
Debt

The Harbor's Debt

Someone hired you to retrieve a document from the Finest Divined bank. Getting in was easy. Getting out with answers is the problem.

Free 2-3 hours Start here
Adventure 2  ·  Lv 1-3
Mayor
Needed

Mayor Needed

Three candidates. A city that needs a mayor. Someone wants to stop the election, and you've been asked to find out why.

Free 2-3 hours Import character
Adventure 3  ·  Lv 2-3
Rise from
the Pyre

Rise from the Pyre

A fire took thirty lives three years ago. The official story closed the case. The woman who lost everything just hired you to reopen it.

Free 2-3 hours Import character
Adventure 4  ·  Lv 2-4
The Three
Contracts

The Three Contracts

Three contracts at once. Three factions who all want the same location for different reasons. You can't serve all three.

Free 2-4 hours Import character
Adventure 5  ·  Lv 3-5
Wrong
Letter

Wrong Letter

A letter arrived with your name on it. The message inside was meant for someone else, and what it says is the kind of information that gets people killed.

Free 2-3 hours Import character
Adventure 6  ·  Lv 3-4
The
Guarantee

The Guarantee

The letter arrives before breakfast. Guild stationery. The seal is pressed with a thumb, no signet, no name. Just a job you haven't been asked to take yet.

Free 2-3 hours Import character
Adventure 7  ·  Lv 3-5
Black
Halo

Black Halo

The sun drops behind the harbor walls and the city darkens too fast. Not smoke, not fog. The dockworkers stopped. The lamplighters didn't come out.

Free 2-3 hours Import character
Adventure 8  ·  Lv 4-6
The Bloody
Mine

The Bloody Mine

A sealed guild contract: raiders near an eastern mine. Wages disrupted, shipments stopped, workers too frightened to go in. Simple enough on paper.

Free 2-4 hours Import character
Adventure 9  ·  Lv 4-6
A Grave
Affection

A Grave Affection

The Whisperbloom family sent a letter three days ago. Their daughter fell from a window. Their son never came home. Nobody called it a murder.

Free 2-3 hours Import character
Adventure 10  ·  Lv 5-7
The
Feather

The Feather

Three years since a letter arrived in the wrong pouch. Since Lyria read a ledger of names and said she'd find them all. She found most of them.

Free 2-4 hours Import character
Adventure 11  ·  Lv 6-8
The
Waking

The Waking

You wake before dawn. The window is open. The air is wrong. Low tide at four bells. Low tide is at noon. Something happened overnight.

Free 2-4 hours Import character
Adventure 12  ·  Lv 7-8
The
Herald

The Herald

The road to Blacktide Reach ends at a stone marker half-buried in salt grass. Below the chapel. Below the sewers. Below the bedrock. This is where it ends.

Best experienced after completing the full campaign.

Free 3-4 hours Campaign finale

PDF Adventures & Characters  ·  Instant Download on Etsy

Pick it up and run it tonight.
No prep required.

Duet adventures, pre-built character bundles, and VTT accessories. Everything you need to start playing. Instant digital download. More mystery adventures coming soon.

For Two Players  ·  One GM, One Player

Mystery adventures built for two.

Each mystery runs with one GM and one player, or scales to a full table of six. Structured clue trails. Fail-forward design. Multiple endings based on what the players actually find. No prep required: the GM reads two pages and can run the whole thing tonight.

Role I

The GM

You run the NPCs, describe the scenes, and follow the investigation wherever it goes. The case is structured (all three locations, all three clue trails) so you can run it cold.

Role II

The Player

One pre-built character with a personality, skills, and a reason to care about the case. Or bring your own from another adventure. The character sheet is already done.

Etsy Reviews · All 5 Stars

Real players. Real sessions.

★★★★★
"Picked this up for a date night D&D session and wasn't expecting much at this price. The intro to the adventure feels natural. And as fairly new GM the pdf has all I needed to run it and not guess or stumble. Was a cool adventure overall."
Sabine
The Wax Monarch

About Epic Scribbles

Tuesday night. Nobody showed up. Now what?

Most D&D products assume five friends, three hours, and a DM who prepped all week. That game doesn't happen most weeks. Epic Scribbles is for the nights it doesn't. Open your browser, pick a character, and play. Everything is already built. You just bring yourself.